Showing posts with label Glass. Show all posts
Showing posts with label Glass. Show all posts

Monday, January 21, 2013

Sergey Brin caught on the NYC subway wearing Google Glass

it doesnt have to be necessarily humility, he can just be a private person. he doesnt like attention cause then your publicly humiliated and talked about and literally your respect and dignity is shattered over night.

a great example would be hollywood celebrities.

and im very sure alot of fandroids will thumbs it up. but let me remind you something steve jobs clothes while introducing any of his devices, ipod,iphone,ipad you can see walmart written all over it.

doesnt necessarily mean he was humble.


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How Google Glass will change mobile, and how it could fail

How often do we hear jokes about how no one experiences life as it happens these days? People miss out on life because we’re all too busy filtering real-time experiences through the screen of a smartphone or tablet. Google may not have figured out the use case of Google Glass, but after seeing Sergey Brin on the subway, and digging through old Glass stories, it struck us as quite simple: rather than filtering real-life through a screen, the screen mimics our eye and sees what we see, without our attention.

This is the beauty of invention. The company freely admits that it doesn’t quite know how to market the product; the tech elite don’t quite know either; and, common people are a bit unnerved by the technology. But, the geeks are excited, because we can simply feel the potential, and the disruptive force that comes with something new.

The true POV camera

Really, it’s the strength that Microsoft has always claimed with Windows Phone, that it would get you “in and out and back to life”. But, with Google Glass, there theoretically is no more “in and out”. Taken to its logical conclusion, Google Glass (and all subsequent systems like it) would aim to take our digital world and make it part of a HUD for real life. So, rather than having to take time to look at your phone (maybe stop walking, certainly while not driving,) and be completely distracted from whatever you are doing.

Take a look back at all of the video we’ve seen from Google Glass. For the most part, the pictures may not seem to be anything special at first glance, but the longer you look, the more you see. The camera can capture something much more intimate than anything we’ve seen before. Handheld photography can only get so close, and all “POV” videography feels clunky and off, because there is only so much a handheld camera can mimic the movement of our head. Even a camera strapped to your forehead isn’t quite right, because the perspective is slightly off compared to what we would really see. 

But, then you see the video that Sergey Brin and the Glass team took while skydiving, and even though the camera is a bit jerky, it still feels somehow natural. Only the best camera operator can approximate what we would see when moving our heads side to side, but Google Glass seems to be able to simply because the Glass camera has no choice but to follow our heads, and capture the same perspective that we see with our eyes. 
The key to success

The photography and videography that we see coming from Google Glass users will be the killer feature, but the make-or-break function for commercial success (assuming the cost comes down fast) will be the UI. We still haven’t seen what the UI will be, or how to interact with the Glass, aside from voice commands.

Google has been learning the keys of design faster than most companies around, especially since hiring Andy Hertzfeld and Matias Duarte, but the UI design for Google Glass is an entirely new undertaking. This isn’t as simple as giving all Google web products a unified design, or making Android prettier and smoother. With Google Glass, the design team has to straddle the line between giving enough information without being too distracting.

We assume that the key to this will be Android’s Talkback feature, which has been designed to aid users with visual impairments. The key would be to mix the best of Talkback, while removing the bits that can drive someone without visual troubles mad (like the explore-by-touch, which reads out everything on screen to aid with navigation). So, we’d expect to see e-mails and messages read, but not displayed, and directions given turn-by-turn, but no map without user prompt (and definitely no map if the user is driving).

Conclusion

If the price is right, and even if nothing else is all that good with Google Glass (which is hard to imagine, given Google’s track record), photography is going to be seeing another revolution when this product finally hits. It’s hard to imagine Google completely screwing up the Glass UI, but the real key to Google saying that it’s not sure how people will use the product is because that lack of knowledge could mean too many items get transferred from phone to Glass.

The Google Glass UI needs to be minimalist and as distraction-free as possible, but still provide enough information to remove the need to look at a smartphone screen. That’s a pretty tall order, but not an impossible one, and it could make all the difference. We should see more soon enough, as the developer units are expected to start going out during events in NYC and San Francisco next week.


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Friday, December 14, 2012

Sony Yuga tipped with a glass chassis again, Sony to use Samsung Exynos processor for a 2013 flagship

good spec. but i doubt it.

i chose samsung , spec is one reason, but main reason i can easy root and unroot my device to original stock image, without lose my warranty.

if rummored sony using exynos , maybe true, almost every manufacture use snapdragon chip, and not much use tegra or exynoss


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Thursday, November 15, 2012

Google Glass competitor runs Android 4 and records 720p video

If you liked the idea of Google Glass, then you'll probably find this one interesting as well - the Vuzix Smart Glasses M100 is a wearable computer, which is a bit more similar to a handsfree than something like the Google Glass. Thinking about it, this concept seems a bit more acceptable to us than the weird design of the Glass.

Anyway, the Vuzix will be powered by Android 4.0, while its display will have a resolution of 400 x 240 pixels. You'll be able to pair the device to an Android or iOS smartphone via Bluetooth or Wi-Fi, which will allow you to take calls, read messages and email and such kind of "headset" stuff. However, the device should also be able to display all apps that can output image signal to an external monitor. This means that you should be able to use it for navigation, web browsing, augmented reality and other useful applications. The Vuzix will be equipped with a GPS, 3-axis head-tracker, gyroscope and a digital compass to accurately track your movements.

The M100's built-in camera will be capable of recording 720p video, so the Google Glass's trademark feature is also covered here. Other features include a 1 GHz TI OMAP 4430 CPU, 1GB RAM and a microSD card slot and 4GB of internal storage. When it comes to battery life, the Smart Glasses M100 should be able to deliver up to 8 hours of handsfree use, and up to 2 hours of handsfree use with the display on, which may not sound like a lot, but... what other options are there?

The Vuzix Smart Glasses M100 is expected to go on sale in early 2013, but a developer bundle, including a Windows-based emulator, sample code, access to private coding portal, and an early M100 unit (when production starts), is currently priced at $999. The software goodies of this bundle are said to become available this December, but apparently, you developers will also have to wait until next year in order to receive your gadget.


source: SlashGear

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